The
software environment used to develop the program was
max/MSP and Jitter from Cycling74.
Not being a programmer myself, I learned to use max/MSP/Jitter
by studying with max/Msp guru Sebastian Lexar in London
over the course of several months in 2007. I also received
many useful suggestions from friends and colleagues,
in particular Jack Keenan who was especially generous
with his time and help.

In
addition to incorporating many of the examples and help
files provided within the max/MSP/Jitter package, numerous
shaders by programmer and artist Vade
(who's great, check him out!) were also incorporated
into the program.

The
program was named after Stan Brakhage, who's always
been a sort of hero of mine, not only in his visual
work, but in terms of his innovative and creative approach
to art and technology in general.